Archives for posts with tag: iPhone

Join us online or on your mobile for a LIVE stream of “Stairway to Heaven” and see the Grace Fellowship team rock Led’s Zeppelin’s original. Also, for everyone waiting for the LIVE video for iPhone & iPad. It’s finally here! To watch with us visit at 12noon cst today (May 2, 2011) from iPhone, iPad. Oh and bring a friend, this is going to be incredible.

Just released a brand new GFC App today to the Android Market. It’s in beta of course so if you find any bugs or weird happenings – leave feedback here on the blog. Also, happy to say that is meeting our need for mobile content pretty well. It’s great to have a Free option to create and publish mobile apps to test the water and see where and how it would be wise to invest further. I am pretty happy with the solutions for both iPhone and Android. The Android functionality is limited to RSS feeds mostly but allows users to access our streaming media, flickr, blog posts and some social media.

By the way, publishing an Android App is about 1000 times simpler than the iPhone app. Excellent work Google for keeping things simple.

So what’s the cost so far, about 40 hours of my time, $99 Apple Developer Registration fee & $0 zero for Android. Working on publishing the Microsoft Windows version at the moment, invested another $99 App Hub registration fee but should be good to go after another several rounds of inefficient communication with Microsoft =) (Sorry, but if you only knew.)

Build it today, test on your iPhone today. (Release to app store 10 Days)

So I have wanted to build an iPhone app for about a year now and received several cost estimates from excellent companies SubSplash, MobileRoadie and a few others. We will most likely move ahead and invest a bit in the next year for mobile media but before we totally took the plunge I wanted to test just how popular and useful an iPhone mobile app would be.

If you have been looking for a simple way to build and fairly simple way to publish an iPhone app and really don’t want to invest thousands just yet, I would recommend AppMakr. You can design and build straight forward apps pretty quick and if you know some HTML and CSS you can push the functionality a bit.

Building is the easy part actually, it’s connecting and publishing to the Apple iTunes App Store that’s a bit complex, at least at first. I’ll outline that process in a future post. If you don’t want to figure the second part out AppMakr will publish for you at $1,000.00 (each release).

Give it a try, I think you’ll dig it. Here is the direct link to the Grace Fellowship Church app. Released today. Looking forward to checking out the stats. Have fun.

Ok, so I am selling my Apple iPhone 3GS (32GB) – curious for those of you who have done the same. Do you recommend upgrading to the iPhone 4 or going for the new Droid? The international market for smart phones is crazy. Our friend just sold his for over $600.00. Seriously.

Mobile phone service plans and even the phone purchase is now subsidized by countries and becoming more available since third world countries cannot offer telecommunications infrastructure. The rest of the world just may catch up in the next 25 years. Remember when “global economy” was just a debate in freshman economics?

Apple iPhone 3GS (32GB) White (ebay link) Sold $460 (fraud) Sold $361 (legit)

Apple iPhone 3G (16GB) Black (ebay link) Sold $198

*Decision: Went with the new iPhone 4 16GB – love it! Reception is a bit off out here in the rurals, waiting on new case to help with that. Heard that was an issue. Ah, well. If it turns out to be horrible. I think I will try next time. I hear it’s better for selling your gadgets.


Simple but cool Mars Hill iPhone application by SubSplash.

About Subsplash
We aspire to go beyond convention and deliver both amazement and delight.
Subsplash is a design-centric software company. Our approach to software design is strongly rooted in the iterative process. We love Getting Real and being Agile. By channeling our efforts through this methodology our clients get great results and the return on investment is high. We hope our customers see this benefit when using DreamStream, Timeless and our forthcoming products.

About Mars Hill Church
Mars Hill Church lives for Jesus as a city within the city – knowing culture, loving people, and seeing lives transformed to live for Jesus.
That’s our mission.

YES. You need to have your own iPhone app.


Link Here:
Little more about Post Advertisement:

My Top 5 Apps on the iPhone

  1. Pandora – Music Streaming
  2. Google Mobile – Maps, Search, GPS and more
  3. Twitteriffic – for
  4. Shazam – Music Discovery Engine
  5. Where – Map gas, Starbucks, Movies and more

Design Your Own

If you think you have a good idea for an app of your own, now is the time to get started. Download the iPhone developer tools today. Our teams will be working on ideas for iPhone apps here in the next month. I have some thoughts on where we will be headed (Check back for details).

Download iPhone Dev Tools Here:

Also, TIME Top Apps:


Thank you TwitterFone. Seriously. I have had two crazy missed accidents because I was trying to update a twitter status while driving. Yes, addiction is the word that comes to mind. And, since the so called near death experiences I have stopped twittering while driving. Anyway, get signed up – this new app allows users to record audio and it translates into text then posts to your twitter account. Fun stuff. Technology is awesome.

Link here:
Oh and if you don’t have twitter yet, it’s never too late to start =)

Just pumped about the fact that we are moving forward on a new content management system that will channel our content and…… take us mobile. love it. We have a simple landing page for now with service times, address, contact info and links to Twitter, Facebook, Email subscribe and Blog. It’s a start. Also just picked up a quick read (102 pages) on Mobile Web Design by Cameron Moll. It’s really basic but a good place to start. You can actually pick up most the info online with a little google search but I still am a book feen.

Also, just some quick stats to blow your mind as of 2006, Mobile Web Design. Check out the world usage of mobile phones versus the television or creditcard below. Ok, this is cool stuff.

Automobile 100 800 Million
PC 30 850 Million
Landline Phone 110 1.3 Billion
Credit Card 40 1.4 Billion
TV 60 1.5 Billion
Mobile Phone 35 2.7 Billion

Link here for book:
Link here for Cameron Moll:
Link here for usability:
Link here for mobile interface design:

Mobile to Web, 10 Commandments of Web Design, Best and Worst, Building brand, iPhone Apps; great posting by (Innovation section)

Content Clip from Mobile Web Article, Changing the Game

“Mobile Web used to be WAP,” says Matt Murphy, a partner at Kleiner Perkins Caufield Byers, the venture capital firm that has started a $100 million “iFund” to develop applications for the iPhone. “Now you have a real browser and a real device. The iPhone is a game-changer.”

“From a design experience perspective, it’s changing the way people view the Web and the value of the mobile Web,” says Kelly Goto, the founder and CEO of San Francisco-based GotoDesign.

Pre-iPhone, says Cameron Moll, principal interaction designer at LDS Church and author of the influential e-book Mobile Web Design, companies typically took one of four approaches to the mobile Web: 1) do nothing and let mobile users scroll their way around sites designed for PC viewing; 2) streamline sites by removing images and styling, making them more manageable for mobile devices; 3) use stylesheets, a tool that allows developers to create different versions of a Web site for different devices; or 4) create an entirely different second site, optimized for mobile users.

Content Clip from Article Ten Commandments from Web Design

1. Thou shalt not abuse Flash.

Adobe’s (ADBE) popular Web animation technology powers everything from the much-vaunted Nike (NKE) Plus Web site for running diehards to many humdrum banner advertisements. But the technology can easily be abused—excessive, extemporaneous animations confuse usability and bog down users’ Web browsers.

2. Thou shalt not hide content.

Advertisements may be necessary for a site’s continued existence, but usability researchers say pop-ups and full-page ads that obscure content hurt functionality—and test a reader’s willingness to revisit. Elective banners—that expand or play audio when a user clicks on them—are much less intrusive.

3. Thou shalt not clutter.

The Web may be the greatest archive of all time, but sites that lack a coherent structure make it impossible to wade through information. (AMZN) and others put their sites’ information hierarchy at the top of their list of design priorities.

4. Thou shalt not overuse glassy reflections.

Apple (AAPL) often sets the standard for slick and cool—in all forms of design. But some experts say the company’s habit of creating glassy reflections under photos of its products has been far too commonly copied, turning the style element into a cliché.

5. Thou shalt not name your Web 2.0 company with an unnecessary surplus or dearth of vowels.

The Web has brought with it a strange nomenclature that’s only got weirder over time. Hip, smart Web sites have been named either with a superfluous number of vowels or strategically deleted ones. Cases in point: Flickr, Smibs, and Meebo. These names are memorable but destined to sound dated.

Link here:

Very nice. This bible hit the top 50 list for apps.

Link Here to download app:
Or watch video here:
Online Version of Bible:

Good stuff.